Deathmatch: 999999999

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who takes it? whose cuisine reigns supreme?

Lenneth Valkyrie
6
67%
Lenneth Valkyrie
1
11%
Lenneth Valkyrie
2
22%
Lenneth Valkyrie
0
No votes
 
Total votes: 9

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Ancalag the Black
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Deathmatch: 999999999

#1

Post by Ancalag the Black » Thu Oct 28, 2004 4:10 am

Contestant #1: Squall Leonhart
Image

Contestant #2: Fou-Lu
Picture coming soon

Contestant #3: Cloud Strife
Image

Contestant #4: Lenneth Valkyrie
Image

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#2

Post by Erdawn Il Deus » Fri Oct 29, 2004 11:39 pm

What the hell is this about?

And Squall wins hands down, if this is a deathmatch.
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#3

Post by Ancalag the Black » Sat Oct 30, 2004 9:42 pm

In case you couldn't tell from the pictures chosen, this is about massive overkill.

Explain.

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#4

Post by Erdawn Il Deus » Sun Oct 31, 2004 1:55 am

There was no specfiication -- a deathmatch at the biggest damage numbers? Best Limit Breaks? The list goes on...

And I say this because with the insnae customization options of the Junction system in ff8, you can make Squall impervious to every element and form of attack, kill anything instantly with every connecting hit, raise his speed to deitic levels, his strenght ridiculously, his health astronomically, connect him with summons that can shatter galaxies and pump up his stats even more...

It's really little contest. [img]tongue.gif[/img]
<i>\"We know how to sing but we don\'t know how to handle money or women. Do-wap, do do wop.\"</i>
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#5

Post by Super Shy Guy » Sun Oct 31, 2004 11:39 am

I voted Squall, because I haven't seen Fou-Lu or the other guy in action, and because Lionheart was probably the most powerful attack in Final Fantasy (at least when 8 came out).
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#6

Post by Rattan » Sun Oct 31, 2004 2:23 pm

If it were a normal deathmatch i'd give it to Fou-lu seeing as he is a god.

But damage wise Squall takes it.
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#7

Post by Ancalag the Black » Sun Oct 31, 2004 4:19 pm

Squall's stats don't mean a damn thing. Cloud has the materia combo Sneak Attack=Knights of Round, Final Attack=Revive, and Counter=Mime available to him. He starts the battle with KoR, doing 129,987 damage to everybody. It ignores magic defense, can't be evaded or blocked, and can't be reflected. There are only a few ways of surviving this:

1. The character starts the battle with some sort of automatic revival, e.g. Lenneth.
2. The character has the sheer hp to withstand it, e.g. Laharl.
3. The character is immune to magic, e.g. Worker 8.
4. The character is invincible, e.g. Claude.

Squall has none of those. In a fight with Cloud, he won't get to do anything at all. Also, Cloud can morph the Unknowns in the Sunken Gelnika and max out all of his stats as well. The difference here is that Cloud can start the battle with Haste, but Squall can't.

Winner: Cloud Strife

By the way, in terms of just highest damage output--that is, without accounting for all the advantages that Cloud has in terms of customization--, Lenneth wins. Nibelung Valesti can go over 1 million damage.

[ October 31, 2004, 02:23 PM: Message edited by: The Evil Shredder ]

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#8

Post by Erdawn Il Deus » Sun Oct 31, 2004 11:05 pm

Squall's stats don't mean a damn thing. Cloud has the materia combo Sneak Attack=Knights of Round, Final Attack=Revive, and Counter=Mime available to him. He starts the battle with KoR, doing 129,987 damage to everybody. It ignores magic defense, can't be evaded or blocked, and can't be reflected. There are only a few ways of surviving this:

1. The character starts the battle with some sort of automatic revival, e.g. Lenneth.
2. The character has the sheer hp to withstand it, e.g. Laharl.
3. The character is immune to magic, e.g. Worker 8.
4. The character is invincible, e.g. Claude.

Squall has none of those. In a fight with Cloud, he won't get to do anything at all. Also, Cloud can morph the Unknowns in the Sunken Gelnika and max out all of his stats as well. The difference here is that Cloud can start the battle with Haste, but Squall can't.

Winner: Cloud Strife
...Have you even played ff8?

Let's paint a little picture. None of what you just said is not possible to obtain in ff8, and here's the deal -- this is Squall vs Cloud. In ff8 you had the option to focus everything on one character -- that's every magic, GF, advantage... whereas in ff7, you were limited by slots.

You assume right off the bat that Knights of the Round will do 129,987 points of damage against everyone on the other party(why you said party I'll ignore), which is rather wrong. Not only is it much easier to damage enemies than actual characters in the ff series, but by junction 100 Ultima to your elemental defense, nothing can bloody touch you, and most attacks will HEAL you. Every, and I mean every possible defense slot is raised to 100%, and to clue you in-- 99% means 0 damage, while 100% means the attack will heal you. So Knights of the Round is pretty much void as an attack, and that's one looong time to wait for nothing.

As for Squall's offensive skills? There are many spells in this game that rank highly enough to send your stats through the wall. 100 Haste to speed -- Squall will receive enough turns in a row to turn Cloud into steak-grisle with his gunblade. Or cast Aura, and then turn Cloud into grisle -- or hey, simplifie! Junction 100 death to Squall's status attack -- kill by touch. Jucntion 100 confuse, 100 anything, you have more than one spell per slot, so you can kill/confuse, poison/petrify, the list goes on and on...

Sneak-Attack? Please. Pandemona's Initiative is the same thing, and with 100 Hastes jucntioned to speed -- Squall will simply go first anyway.

Also, ff8 had a nifty Draw system, which allowed your character to draw any one opponents magic, and either stock it, or use it against them -- the same worked for summons and GFs. Squall could draw KotR, and cast it on Cloud. Also, there was several extra abilities you could junction to characters, like Strenght+80%, Speed+80%... so if you ran out of an awesumo spell for all your stats -- you could equip those and balance out.

Another nifty tidbit -- in ff8, certain items -- specifically Heros and Holy Wars, vcould render any one character or the entire team ****ing invincible. And I don't mean that in the metaphorical sense. I mean this literally. So hey, Initiative, Haste 100, Hero, and then Squall could pretty much do whatever the hell he wanted and all CLoud could do would be to either willingly bend over and be reamed or throw himself to the ground and throw a tantrum.

And just to be clear -- tantrums don't grant any stat bonuses. [img]tongue.gif[/img]

And Counter mime? If Squall has death junctioned to attack and Cloud doesn't -- hypothetically suggesting that Cloud have any chance of withstanding Squall's numerous turns and surviving -- all Cloud is doing is delivering a physical attack, and when your defense is maxed out statistically, a simple physical blow isn't going to cut the cake, mister.

Oh sure, Squall may be all that a bag of chips, a can of pop and a god movie, but this is a deatmatch! What about outside the meager parameters of videogame physics? Well, same thing really -- all in all, Squall is statistically superior to Cloud. In speed especially.

Whatever the case, ff8 offers much more options for customisation than ff7, as did Tactics, Tactics Advance, ff5... it's impossible to compare the two, of course, because they're two completely different games, But regardless, ff8 offers so much more options, that in the end... Squall comes out on top.

In conclusion...

Winner = Squall.

[ October 31, 2004, 09:08 PM: Message edited by: Erdawn Il Duce ]
<i>\"We know how to sing but we don\'t know how to handle money or women. Do-wap, do do wop.\"</i>
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#9

Post by Ancalag the Black » Mon Nov 01, 2004 5:38 am

Unfortunately for you, I know enough about FF8 to see through your ridiculous lies.

Ultima boosts every elemental defense by 100, but it's completely pointless. Knights of Round is not an elemental spell. Thus, Ultimat does nothing whatsoever for Squall's defense. Cloud's Knights of Round will do full damage to Squall. Knights of Round heals no one.
100 Haste to speed -- Squall will receive enough turns in a row to turn Cloud into steak-grisle with his gunblade.
Bull. Squall's spd maxes at 255. That cap isn't going to change whether you have 1 Haste junctioned or a googleplex of Haste junctioned. Cloud's dex also maxes at 255, which he can reach by using sources.
Pandemona's Initiative is the same thing, and with 100 Hastes jucntioned to speed -- Squall will simply go first anyway.
Bull. Initiative sets Squall's time gauge to maximum at the start of the battle. It does not allow him to automatically attack at the start of the battle. It's not the same as Sneak Attack, which allows Cloud to immediately use the materia linked without waiting at all.

Cloud can have multiple copies of Sneak Attack=Knights of Round in his material slots, and he can have both Final Attack=Revive and Final Attack=Knights of Round. Two copies of the first allows Cloud to get two sneak attacks. Squall can't match this. Even if Squall got to attack first, Cloud will revive himself with Life2 with one Final Attack and immediately kill Squall with Knights of Round.
And Counter mime? If Squall has death junctioned to attack and Cloud doesn't [...] all Cloud is doing is delivering a physical attack
You, sir, are an ignorant baffoon who has no knowledge of FF7. Counter=Mime mimicks Cloud's last action, not that of his opponent. In other words, it casts Knights of Round, either from Sneak Attack or Final Attack.

Also, funny you should mention imbuing weapons with status effects. With Added Effect=Hades, Cloud can inflict every status ailment with 1 hit.

[ November 01, 2004, 09:07 PM: Message edited by: The Evil Shredder ]

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#10

Post by Super Shy Guy » Mon Nov 01, 2004 5:52 pm

NERD FIGHT!
Dancing is forbidden

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#11

Post by Erdawn Il Deus » Mon Nov 01, 2004 7:26 pm

And proud of it.

^^I'm too busy to deal with you right now, but I'll be back soon enough.
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#12

Post by Rattan » Mon Nov 01, 2004 7:33 pm

So its not about who can do the most damage?
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#13

Post by Ancalag the Black » Mon Nov 01, 2004 7:33 pm

What's the matter? Need more time to concoct your lies?

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#14

Post by ZIPPYDIPPY19 » Mon Nov 01, 2004 10:34 pm

I've never played either, yet somehow I keep reading this argument...keep it up guys, it's good reading
Yeah.

Still don\'t care.

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#15

Post by Erdawn Il Deus » Mon Nov 01, 2004 10:40 pm

^^Actually, your miserable argument is almost laughable, especially considering you didn't even repsond to all the points I noted. But you can go on thinking that, I really don't mind. [img]smile.gif[/img]

But I have a job resume to finish, yo, and my priorities list goes: getting a job, and then kicking your ass.
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#16

Post by Ancalag the Black » Mon Nov 01, 2004 10:53 pm

My so called miserable argument is not so riddled with lies and twisting of facts that it falls apart when a few mechanics errors are pointed out. There is no need to quote and address every point when nearly your filthy lie upon which it is based is exposed.

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#17

Post by Prince Toad » Mon Nov 01, 2004 10:58 pm

Originally posted by Captain Carter, DEFENDER OF EARTH:
NERD FIGHT!
LMAO [img]graemlins/lol.gif[/img]
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