Are RPGs today basically clones of eachother?
Posted: Sun May 11, 2003 2:18 pm
Now, I don't actually own a PS2. A friend of mine does, which helps this topic imensely (spelling?). Anyway, this isn't STRICTLY RPGs of today, I'm also counting PS1 and N64 RPGs.
Anyway, after playing and beating Final Fantasy 7, playing (but not beating) FF9, and I'll just have to assume for FF8, I've noticed something about them. They're remarkably similar to the 8-bit Megaman games, because they're all the same.
Like I said, I'm only assuming for FF8, but FF9 suggests that this game is also a clone. I mean, there are some differences in the battle system, and the stories are pretty different, but at their heart, they're identical. Same ideas, same cliches, same gameplay.
Zelda is another great example of clonage. Now, I loved the Wind Waker. But I can't deny that it was a bit like I was playing the same game over at times. Not all the time, I mean, during combat and on the Overworld, it was pretty different, but everywhere else, it felt like OOT.
And even OOT was sort of a clone. It did offer a good combat system, and some cool new items, but it felt like a clone of Link to the Past. The story system felt a lot like LTTP, and if you can't see the resemblance between OOT's time traveling and LTTP Light/Dark world, you are missing a few grains of intelligence. The sequel, Majora's Mask, was innovative, but it had it's own set of flaws.
I know nothing of the recent Final Fantasies, so if someone filled me in on those, I'd love it. Feel free to flame me on this article, it makes sense why you would.
-A Genius (My friend doesn't agree with me either.)
Anyway, after playing and beating Final Fantasy 7, playing (but not beating) FF9, and I'll just have to assume for FF8, I've noticed something about them. They're remarkably similar to the 8-bit Megaman games, because they're all the same.
Like I said, I'm only assuming for FF8, but FF9 suggests that this game is also a clone. I mean, there are some differences in the battle system, and the stories are pretty different, but at their heart, they're identical. Same ideas, same cliches, same gameplay.
Zelda is another great example of clonage. Now, I loved the Wind Waker. But I can't deny that it was a bit like I was playing the same game over at times. Not all the time, I mean, during combat and on the Overworld, it was pretty different, but everywhere else, it felt like OOT.
And even OOT was sort of a clone. It did offer a good combat system, and some cool new items, but it felt like a clone of Link to the Past. The story system felt a lot like LTTP, and if you can't see the resemblance between OOT's time traveling and LTTP Light/Dark world, you are missing a few grains of intelligence. The sequel, Majora's Mask, was innovative, but it had it's own set of flaws.
I know nothing of the recent Final Fantasies, so if someone filled me in on those, I'd love it. Feel free to flame me on this article, it makes sense why you would.
-A Genius (My friend doesn't agree with me either.)