If the ceremony is about to begin, the heroes stand there dumbfounded instead of dealing with the guy before he finishes calling up the evil monster.Originally posted by Sim Mew Tycoon:
You barge into the final room right when the ceremony to summon a very powerful demon or entity is about to begin or end.
100 RPG cliches
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Final Fantasy cliches:
The main characters(ages 15-25 range) usually don't have parents interfering in their epic journey to save the world, and are pacifists who tend to support each other when one looks down.
Rinoa cliche:
Very jumpy and always tries to know more about Squall(17 years old) so that she can tell her tentacle ****** drawing 28 year-old husband about the greatness of the British and Irish race.
Kingdom Hearts COM Ibrahim cliche:
There is usually a promise to protect a fellow maiden(even if she is a witch) as if it were an entitlement to a lord to a lady(which chivalry doesn't exist anymore because most girls are tomboys) and to keep her safe no matter what, even if the main villains are designed politically correct in the matter of Sheepunism.
[ May 28, 2005, 02:13 PM: Message edited by: Yuji Naka ]
The main characters(ages 15-25 range) usually don't have parents interfering in their epic journey to save the world, and are pacifists who tend to support each other when one looks down.
Rinoa cliche:
Very jumpy and always tries to know more about Squall(17 years old) so that she can tell her tentacle ****** drawing 28 year-old husband about the greatness of the British and Irish race.
Kingdom Hearts COM Ibrahim cliche:
There is usually a promise to protect a fellow maiden(even if she is a witch) as if it were an entitlement to a lord to a lady(which chivalry doesn't exist anymore because most girls are tomboys) and to keep her safe no matter what, even if the main villains are designed politically correct in the matter of Sheepunism.
[ May 28, 2005, 02:13 PM: Message edited by: Yuji Naka ]
From the creators of Der, and Tum Ta Tittaly Tum Ta Too, Rob Schneider is Da Derp Dee Derp Da Teetley Derpee Derpee Dumb. Rated PG-13.
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In the beginning, you are generally fighting weak forces like bandits or minions of a greater power but near the end you are fighting very powerful forces that have more history behind them. This includes dieties, the leader of a powerful organization who has given you trouble for awhile, power hungry witches or warlocks, strange entities that have existed for millions of years that want to eradicate all life on the world, etc
(Example: Fire Emblem. You start off fighting simple enemies like bandits, then you're taking out enemy armies, then you're taking out dragons, the Black Fang's leaders, artificially created humans, and Nergal)
(Example: Fire Emblem. You start off fighting simple enemies like bandits, then you're taking out enemy armies, then you're taking out dragons, the Black Fang's leaders, artificially created humans, and Nergal)
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Whenever a human and a powerful non-human have a baby who has powers, it's always the man who's the powerful non-human. The woman is often dead when the game takes place.
(Symphony of the Night, Final Fantasy 6, and I'll add Devil May Cry since Dante did have a pretty heavy cameo appearance in SMT: Nocturne.)
In the event that the woman is the non-human, the child won't be that much stronger than a human.
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!
[ June 07, 2005, 09:10 AM: Message edited by: CodieKitty ]
(Symphony of the Night, Final Fantasy 6, and I'll add Devil May Cry since Dante did have a pretty heavy cameo appearance in SMT: Nocturne.)
In the event that the woman is the non-human, the child won't be that much stronger than a human.
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!
[ June 07, 2005, 09:10 AM: Message edited by: CodieKitty ]
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The Final Dungeon cliche:
The Final Dungeon will always be the longest (Or second longest if there is an optional dungeon with a really hard boss) dungeon.
The powerful stone cliche
If you have several powerful stones and the villian has one, expect the villian to swipe them at one point. (Example: The Atlamilla of Dark Cloud 2. After you fight Emperor Griffon the first time, he swipes your atlamilla)
The Final Dungeon will always be the longest (Or second longest if there is an optional dungeon with a really hard boss) dungeon.
The powerful stone cliche
If you have several powerful stones and the villian has one, expect the villian to swipe them at one point. (Example: The Atlamilla of Dark Cloud 2. After you fight Emperor Griffon the first time, he swipes your atlamilla)
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I hope you're not laughing because you know of a counterexample (and I'm sure there is one), because I know that if you researched enough RPGs you could find a counterexample for damn near everything in this topic (Sweet Home broke a lot of cliches. Granted, had it been censored for an American release way back when, it probably would have been taken from five people trying to get out of a haunted mansion to five knights looking for a kidnapped princess).Originally posted by Sim Mew Tycoon:
^lmao
Where are these lemmings going? The Super Nintendo Super Shire! Hop in line and follow them there!
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^I was laughing at
The DarkFalz/Darksol Cliche
The villian (Usually the king of the evil nation or someone else in a position of power) was acting evil because they were either posessed by something evil or a wizard was manipulating him or her
Because that made me laugh out loud for some reason.In the event that the woman is the non-human, the child won't be that much stronger than a human.
The DarkFalz/Darksol Cliche
The villian (Usually the king of the evil nation or someone else in a position of power) was acting evil because they were either posessed by something evil or a wizard was manipulating him or her
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There is always spells with one of the two types of names, Fire, Fira, Firaga etc, or Fire1, fire2, fire3 etc,.
And the black mages always have either 1st level spells or just fire when you get them.
At the begining, the white mages have summons, but don't have enough MP to use them. You have to go through 5000 battles to use your first summon. Oh and the main charachter is usually a fighter or a warrior, but not a mage.
And the black mages always have either 1st level spells or just fire when you get them.
At the begining, the white mages have summons, but don't have enough MP to use them. You have to go through 5000 battles to use your first summon. Oh and the main charachter is usually a fighter or a warrior, but not a mage.
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The Lesser Grunt's Upgrade:
If a grunt, of any type, loses thier Superiors due to the Hero's Actions, they will take the highest rank thay can from thoes that were lost. This is assured if that grunt hates your guts for any reason.
((See Legaia 2: Duel Saga. Bubba is bossed around when you first see him and later becomes the Bishop when Bishop Doplin leaves because of Lang's actions))
If a grunt, of any type, loses thier Superiors due to the Hero's Actions, they will take the highest rank thay can from thoes that were lost. This is assured if that grunt hates your guts for any reason.
((See Legaia 2: Duel Saga. Bubba is bossed around when you first see him and later becomes the Bishop when Bishop Doplin leaves because of Lang's actions))
Life changes, that is assured. Weather it chages for better or for worse is up to you.
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When you kill a boss, his/her son/daughter (( Usualy Son )) will come after you for revenge.
One of the characters will sacrifice themselves to save the main dude.
The main girl/love interest of the main character will be the villian's first target.
The main guy's best friend will turn evil, and have to fight him to turn him good again.
One of the characters will sacrifice themselves to save the main dude.
The main girl/love interest of the main character will be the villian's first target.
The main guy's best friend will turn evil, and have to fight him to turn him good again.
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Lucca's acception ( That large list said there were no good inventers.)
If there is and inventer in the group s/he will do little to no real inventing and will tend to have losts of long winded speeches full of jargon and technobabble that's unitresting but can be very importent to the plot.
The Nall clause
If the hero has a strange or one of a kind pet don't besuprized if it turns out to have incredible power that you can't use in battle later.
Why is that there?
Given that you can walk into a house and loot the place you on ocasion will find something usefull in an odd place. ( See FFVI's elixers in the clock and flame sword in the oven.)
If there is and inventer in the group s/he will do little to no real inventing and will tend to have losts of long winded speeches full of jargon and technobabble that's unitresting but can be very importent to the plot.
The Nall clause
If the hero has a strange or one of a kind pet don't besuprized if it turns out to have incredible power that you can't use in battle later.
Why is that there?
Given that you can walk into a house and loot the place you on ocasion will find something usefull in an odd place. ( See FFVI's elixers in the clock and flame sword in the oven.)
Quotes to live by.
\"A man\'s fate is a man\'s fate and life is but an illusion\" Shogun
\"I think therfore I am dangerus.\" Unknown
\"Knowlegde without wisdome is a ticking timebomb.\" Myself
\"A man\'s fate is a man\'s fate and life is but an illusion\" Shogun
\"I think therfore I am dangerus.\" Unknown
\"Knowlegde without wisdome is a ticking timebomb.\" Myself